Art Lead, Visual Development, UI, Character Design, BG Design
As lead artist for Hero Havoc, an artillery-style mobile game app, I collaborated with my art team and the game designer to set the style and create key assets, including backgrounds, characters, animations, illustrations, the logo, app icon, the entire UI. I also worked closely with the engineers to implement all assets into the game, and provided guidance and feedback to my art team.
Visdev exploring proportion options
Hero select UI flow and design










